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Saturday, December 3, 2011

Your assigned watching

My brain is mush this morning as I recover from 45 hours (not including personal study time) of the appendicular skeleton, axial skeleton, and locomotion. 

One of the projects in this block is to look up really cool online learning resources, focusing on 3-D models, that will help us study and learn the material.  We are actually getting POINTS for google searches and watches cool models. 

Some interesting stuff that has popped up - both the cool and the funny and the completely unrelated.  Here are some of my favorites. 

Millie on dog anatomy - Not sure I'll be able to use this knowledge in class...

My horse definitely isn't lame - yet another client example that I will avoid by NOT being a horse vet.

Dog 3D anatomy - here's a more serious one that I think most of us found and tried to pick - because there can't be duplicates, most of us have go and find something else :(

Youtube is a wealth of visual stimulus when looking for 3-D models, especially for horse locomotion.  They range from "wince-ly bad", to "hilarously bad", to "approaching a semblance of horse movement". 

Because this project involves us analyzing why a model is accurate or not, it has been interesting to view some of the horse animations and try to understand WHY they just don't look right.  Here's some of the better and/or more creative ones.  Take a look and see if you can say exactly why the animation doesn't approximate real movement - is in the lack of tail carriage?  neck oscillation?  belly swing? ear movement? Designers completely forgot about the belly and rib muscles that also move when the legs move?

SIMS annimation

Motion capture

locomotion skills for animations - a really interesting look at what kinds of things go into making animations and why it's so difficult to get it right. 

If anyone has any favorite muscularskeletal/locomotion links, let me know!


  1. long time lurker (well, not that long...) here; did you watch the ted talk on the war horse puppets? I find they were not so great for locomotion, but better about personality. The breathing thing bugged me (I'll see how I like it in person on stage next year).
    video here:

  2. OK - I know what bothers me about the puppet. It's hind joints. They combined the hip joint (where the pelvis and femur joints) and the stifle (equivelent to our knee). Thus the hind end movements look odd to me. Still - an amazing piece of function art - and they have the head movements down almost perfectly!


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